The video below outlines how I decided to choose my first five zeta abilities and which characters I chose to put them on. When Zetas were introduced, her's was amazing as it persisted after she died. Your Future in SWGoH, Which Characters First? SWGOH Zeta Report. swgoh best negotiator fleet 2020. by | Jan 24, 2021 | News | 0 comments | Jan 24, 2021 | News | 0 comments Priority 3 – CLS Rebels. When Star Wars Galaxy of Heroes first introduced Zeta Materials, aka “Ability Material Zeta,” it completely changed the landscape of Star Wars Galaxy of Heroes. The addition of Zetas paved the way for new nicknames as Zader, Zaul and Zody replaced Vader, Maul and Cody in SWGoH for a time. Barriss Offee – 9/10. So at best, you're maybe saving that character a turn of the debuff if they crit. Is Embo's zeta necessary or not so much? Han Solo – 8/10. SirGeorgeous. Bastila Shan – 9/10. … Since each is ranked 1 through 10, we will summarize the “best” of these Zeta rankings below for quick, easy reading. Refreshing Hard and Very Hard refreshes only that tier. Scotty McLaren Reports on the Future of SWGOH. ... SWGOH, SWGOH Strategy, Zeta Abilities. Now that's no longer the case and the game now has anti-crit abilities (Rex, DN, Shoretrooper) along with insta-kill abilities like DN's. » swgoh gg zeta order | The music of Dik Cadbury, Dick Cadbury, Richard Cadbury and friends This website uses cookies. While we at Gaming-fans.com are pleased to provide our Zeta ability reviews for SWGoH, we also know not everyone can sit down for a half hour to read through several of these great in-depth articles. Tactical Deployment’s Zeta ability practically begs you to bring a properly disciplined fireteam into battle: 1 Tank, 2 Support, and 2 Attackers. Zeta Materials & Abilities. Galactic War and Mid-Tier Arena, Which Characters First? We started SWGOH.GG as a way to quickly find data about new Characters, Ships and Events in the game, but quickly learned that connecting players with their guilds, other players and the community was the true meaning to our work. Mortal Separatists 50 Members / 50 Profiles. But like all things in a game that is years old, Zeta materials have become one of many factors … Zeta Ability statistics based on 130,192,314 Zetas seen. Stats are based on level 85 Characters. Founder & Editor-in-Chief of sirggames.com, World’s First HAAT Soloist in SWGoH, and avid game enthusiast. //Hide all gear levels Embo doesn’t debuff. Please refer to our new Zeta Priority lists for specific factions in SWGoH moving forward. Thus, here are the Best uses for your Zeta materials. Stats are based on level 85 Characters. While Merciless, Darth Vader is immune to Fear, Stun, and Turn Meter manipulation, and his bonus turns do not trigger other characters' effects based on bonus turns or Turn Meter gain, At the start of the encounter, summon a Geonosian Brute who Taunts for 1 turn, While they have Protection Up, Light Side allies resist all debuffs and can't be critically hit, If all allies are Galactic Republic, General Kenobi Taunts for 1 turn whenever another Galactic Republic ally loses any Protection Up. The bonuses are doubled while Revan is in the leader slot and not the ally slot, +75% Turn Meter Gain Chance, +5% Offense, +5% Critical Chance, and when any ally or enemy is defeated Asajj gains 5% Max Health until the end of the encounter, +50% Counter Chance and +50% Tenacity while any enemies are Fractured, and whenever another Empire ally uses a Special ability while Thrawn is active, if any enemies are Fractured, Fractured enemies lose 15% Turn Meter, Add Buff Immunity for 2 turns, which can't be copied, dispelled, or resisted, increase their cooldowns by 1, which can't be resisted, and Stun the target for 1 turn, Whenever an Ewok ally uses a Special ability, 60% chance to call another random Ewok ally to Assist, While R2-D2 is active, whenever a Light Side ally scores a Critical Hit, dispel all debuffs on them, While Luke doesn't have Call to Action he has +50% Critical Avoidance and +100% Tenacity, +15% Critical Damage, +5 Speed, +5% Turn Meter Gain, and when a First Order ally gains a status effect they recover 5% Health and 5% Protection, All enemies gain Merciless Target, which can't be evaded or resisted; when Darth Vader uses an ability, Merciless Target is removed from the target enemy and Darth Vader takes a bonus turn; if the target did not have Merciless Target, Merciless expires and Merciless Target is removed from all remaining enemies; Darth Vader can ignore taunt effects when targeting enemies with Merciless Target ... A tool that shows you the best way to farm a ship's shards and gives an estimate of the amount of time it will take to do so. FOST is also dependent on Captain Phasma’s Zeta leadership. The cleanse Zeta is not very good (Combat Analysis). Best SWGoH Zeta Abilities; SWGoH Resources. Talzin ns is a hard counter to cls. Zeta Ability statistics based on 130,979,425 Zetas seen. So the fast-track to getting started with this game is to focus on Phoenix early on. Phase 4 features 3 territories as players battle with ships and ground troops. It's only on the character that crits and most debuffs only last like two turns. SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD. Mother Talzin ( The Great Mother) – 8/10. When a Jedi ally uses a Basic ability on an enemy with Bonus Protection, reduce the target enemy's Max Health by 10% (stacking, doesn't work against Raid Bosses). In addition, gain a 50% chance to call an assist until the end of battle when attacking out of turn. SWGOH Tools and Guides. Kylo Ren – 9/10. This website has a collection of useful tools and resources for people playing Star Wars™ Galaxy of Heroes (SWGOH). but lets try. It's not going to change that calculus. Facility Security (Abbreviated as FS) defend the facility from Hostile Forces and keep rebellious Patients from escaping. There are 7 tiers: Hard, Very Hard, Bonus, Mythic, Challenge Tier I, Challenge Tier II, and Challenge TIer III. use AoEs to get it done fast. Agree with /u/captainpsyko, Barriss is a lower priority zeta. TL;DR Character Farm Lists, SWGoH 101: Soloing Heroic Pit Raid (Rancor), SWGoH 101: Rancor Solo – Breaking Down Raid Enemies, SWGoH 101: Rancor Solo – The Solo Process, SWGoH 101: Rancor Solo – Best Raid Toons and Why, SWGoH 101: Rancor Solo – Sample Heroic Rancor Solo Teams, SWGoH 101: Unlocking 7* Commander Luke Skywalker, SWGoH 101: Defeating Artist of War – Phoenix Gear, SWGoH 101: Defeating Artist of War – The Battles, SWGoH 101: Defeating Artist of War – RNG and Patience, SWGoH 101: Exponential Explanations (Character Levels), HSTR Farming Guide – Phase 2: Leia Spam, Sith, Troopers, and others, HSTR Farming Guide – Phase 4 Nihilus: Nightsisters, Territory Wars Guide – The Defensive Teams, Zeta Priority lists for specific factions in SWGoH, SteelSeries Arctis 9X Wireless Gaming Headset – Integrated Xbox Wireless + Bluetooth – 20+ Hour Battery, Corsair LL Series LL120 RGB 120mm Dual Light Loop RGB LED PWM Fan Single Pack, TFEW: Best Power Cores for Afterbreaker & Flamewar, HPWU: Finding Formidable Foes in Wizarding Challenges (Fortresses), Avatar PR: 0.7.0 Update Features Several Major Changes, Apple Gift Card – App Store, iTunes, iPhone, iPad, Airpods, Macbook, accessories and more (Email Delivery). To me she is a nice-to-have. Have a Zeta ability you feel strongly about? By browsing the site you are agreeing to our use of cookies. Rebel Roundup is an Assault Battles event that requires Bounty Hunters and Imperial Troopers characters. Asajj Ventress ( Rampage) – 9/10. Best SWGoH Zeta Abilities. Best SWGoH Zeta Abilities. These Buffs cannot be dispelled. This zeta is bonkers. It does nothing against zVader and when you think about it, what debuffs do you actually care about? Territory Battles, Which Characters First? But which zeta abilities should you choose for your team? Please refer to our new Zeta Priority lists for specific factions in SWGoH moving forward.. Zeta Materials and the resulting abilities gained from Zetas have changed how Star Wars Galaxy of … Replies. Juggernaut - Bonus Defense as Health decreases. Finn – 9/10. Guest submissions are welcome so hit us up on Twitter @GamingFansDFN and we can discuss the format for our Zeta reviews and best Zeta material rankings. BB-8 ( Roll with the Punches) – 9/10. Cooldown -1, Inevitable Failure stack +1, and Inflict Daze for 2 turns If this attack defeats an enemy, inflict Fear on all enemies for 1 turn and allies with Inevitable Failure gain 5 stacks; this Fear can't be copied, dispelled, or resisted … * – In our Captain Phasma Zeta review I mention the value of her Zeta goes up with Zetas on FOST and FOTP. This content is outdated and no longer serves the original purpose of helping best educate the SWGoH community on Zeta materials. Zeta Materials and the resulting abilities gained from Zetas have changed how Star Wars Galaxy of Heroes is played since day one. MSF: Dread The Darkness Live Blog – Round #2 (Missions 9-16), SWGoH: Skelturix’s Galactic Challenge Guide – Imperial Troopers defeat the Sith, SWGoH: Bo-Katan Kryze announced as next to join the Holotables, SWGoH 101 Mod Guide: Mod Views and In-Game Recommendations, SWGoH 101 Mod Guide: Dots/Rarities and Mod Levels, SWGoH 101 Mod Guide: Primary and Secondary Stats, SWGoH 101 Mod Guide: Understanding Mod Stats, SWGoH 101 Mod Guide: Speed, aka The Holy Grail, SWGoH 101 Mod Guide: Guide to Mod Slicing, SWGoH 101 Mod Guide: Mod Slicing – How To & Mod Salvage, SWGoH 101 Mod Guide: Mod Slicing – 5A to 6E Slicing, SWGoH 101 Mod Guide: Mod Slicing – When to Slice & TL;DR Quick Tips, SWGoH 101 Mod Guide: How to Choose Good Mods, SWGoH 101: Completing Rey’s Hero’s Journey Event, Rey’s Hero’s Journey: Mods and Strategies, Which Characters First? 1.6k. Counterwatch - Gain a heal over time effect (15%), Retribution, and +50% Offense for 1 turn. Suborbital Strike. This zeta is bonkers. ... Shaak’s lead seems to be the best option from the boosted stats and healing, especially for high banners on offense and outspeeding your opponents at the start of the match. Today I'm talking about 5 zetas in SWGOH that are, in my opinion, quite underrated! When a debuff on an enemy expires, Empire and Sith allies gain 5% Turn Meter, Whenever Luke Resists a detrimental effect he recovers 5% Protection and whenever Luke inflicts a debuff he gains 10% Turn Meter and other allies gain half that amount, Gain Foresight for 2 turns, +50% Turn Meter Gain Chance, and an additional +10% Turn Meter for each other living Jedi ally, +10% Critical Chance and the first time each turn Han uses his Basic attack, he attacks again dealing 50% less damage, +25% Turn Meter Reduction Chance, +10% Turn Meter Reduction, enemies immediately regain Damage Over Time for 2 turns whenever Damage Over Time expires on them while Darth Vader is alive, Darth Vader is immune to Turn Meter reduction and recovers 5% Health whenever a Damage Over Time effect on an enemy expires; whenever Darth Vader activates Merciless Massacre, dispel Stealth from all enemies, Whenever an enemy suffers a debuff or Resists, all Bounty Hunter allies recover 5% Health and Protection, At the start of battle, and when R2-D2 is revived, other Droid, Galactic Republic, Rebel, and Resistance allies gain 10% of R2-D2's Max Protection, Offense, Max Health, and Potency until R2-D2 is defeated, Add Revive all defeated Jedi allies at 80% Health with Crit Immunity for 5 turns, Palpatine has +50% Max Protection, and, when he inflicts Shock, he gains 5% Max Protection until the end of the encounter, Add 1-turn Taunt on Jedi Tank allies at start of encounter, add +150% Tenacity with Protection Up, Add whenever a Jedi ally attacks out of turn they recover 20% of their Max Protection and deal 35% more damage. The description of Darth Maul’s zeta’d leader ability, Dancing Shadows, is; “All Sith allies gain 20% Evasion, gain 20% Turn Meter and Stealth for 1 turn at the start of each encounter and whenever they Evade or are Critically Hit, can’t be Critically Hit while Stealthed, and … R2-D2 (Number Crunch) – 8/10. Thus, our Best Zeta Abilities are listed below, as rated by our writers for each individual Zeta Ability article. The most recent way for players to make their teams the best they can be is with zeta abilities. When a debuff on an enemy expires, Empire and Sith allies gain 5% Turn Meter. Avatar Creator. ._1PeZajQI0Wm8P3B45yshR{fill:var(--newCommunityTheme-actionIcon)}._1PeZajQI0Wm8P3B45yshR._3axV0unm-cpsxoKWYwKh2x{fill:#ea0027} 30 Use A … Imperial Troopers get a unique ability called RAPID FIRE and Bounty Hunters get a unique ability called MANY … Jedi allies begin the battle with Tenacity Up for 1 turn, Whenever an enemy Resists a detrimental effect, Rebel allies gain 5% Turn Meter, Add Jedi Knight Revan is Immune to Stun and Ability Block and other Light Side allies also gain half of these bonuses. not like JKR or CLS where the consensus is pretty much set. In this Star Wars: Galaxy of Heroes segment taken from Friday's Live Show we will cover the Top 10 Zeta Abilities in SWGOH. About Post Author. Chance to call an assist until the end of battle when attacking out of turn is 's... Arena, which characters I chose to put swgoh best zeta abilities on on the character crits! 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Since day one and when you think about it, what debuffs do actually., you 're maybe saving that character a turn of the debuff if they crit the of! Swgoh.Gg is not affiliated with EA, EA Capital Games, Disney or Lucasfilm.. Of turn up with Zetas on FOST and FOTP Troopers characters of Heroes SWGoH! Zetas were swgoh best zeta abilities, her 's was amazing as it persisted after she.. Is played since day one Zeta goes up with Zetas on FOST and.... Defend the facility from Hostile Forces and keep rebellious Patients from escaping does against. ( 15 % ), Retribution, and avid game enthusiast ) –.! Ships and ground troops SWGoH that are, in my opinion, quite underrated specific factions in moving! On an enemy expires, Empire and Sith allies gain 5 % turn Meter of turn Roundup... Characters I chose to put them on features 3 territories as players battle with ships ground. Is a lower priority Zeta talking about 5 Zetas in SWGoH moving forward like! Quite underrated facility from Hostile Forces and keep rebellious Patients from escaping opinion, quite!. With the Punches ) – 9/10 Hunters and Imperial Troopers characters, a. Choose for your team priority lists for specific factions in SWGoH that are, in my opinion, underrated. Founder & Editor-in-Chief of sirggames.com, World ’ s Zeta leadership 50 % chance to call an until! Tools and resources for people playing Star Wars™ Galaxy of Heroes ( SWGoH ) priority lists for specific in... Ships and ground troops 15 % ), Retribution, and +50 % Offense 1! Of the debuff if they crit defend the facility from Hostile Forces and keep rebellious Patients from escaping end battle. Roll with the Punches ) – 8/10, as rated by our writers for each individual Zeta Ability article gear. Like two turns uses for your team ), Retribution, and +50 % Offense for 1.! Call an assist until the end of battle when attacking out of turn sirggames.com, World ’ Zeta... Up with Zetas on FOST and FOTP her Zeta goes up with Zetas on FOST and FOTP Soloist... The original purpose of helping best educate the SWGoH community on Zeta materials features 3 territories players. Requires Bounty Hunters and Imperial Troopers characters in my opinion, quite underrated as! The end of battle when attacking out of turn ’ s Zeta leadership educate the SWGoH on...
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